Week 1 Retrospective
What we planned for
- Week 1: Squad Formation and Combat
- Week 2: Classes, Monsters, and Bosses
- Week 3: More bosses
- Week 4: Menus, Events, Save State
- Week 5: Graphics Polish, Gameplay Polish, Particles, Shaders
What actually happened.
- Week 1: Squad Formation and start of particle system
- Week 2 (Projected): Particle System and Combat System
What does it mean
It means it might take 6 Weeks to finish the programming for the game. Delays are expected and this one makes sense. I’m building out systems instead of just randomly wiring things together. I’m designing up front. This is the smarter path forwards, but it takes more time now. Whereas, the other approach of design later makes much more work.
My optimistic schedule is already delayed. Maybe I can make up time. Maybe not.
Particles
Sample
The particle system is working thsi is showing about 380 particles. I haven’t optimized it yet and I’m still at 60fps… my hardware is really good. I will definitely improve it performance wise later on as I don’t need to now and it is not complex to do so.