Combat

Combat is working now. It is simple and I’m building it out to be more complex. Immediately, what needs to be done is creating the piles to place the dead units and the resting units.

Next Week

The plan for the upcoming week is to finish as much of the combat system as possible. I need to generate the 3, 5, 7, 11 monsters for the rounds. Let the combat work through them. Level up the characters after combat.

Once we get through all of that I will work on animations and the end of combat event choices. This will then cover the main aspects of the game.

The rest of the weeks will become content, animation, and graphics. After that, we are going to keep polishing the game and send it out for testing.